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Exp Lane · Jungle · Push, Damage · Medium difficulty
The immortal Monkey King, resolute and unyielding like the mountain that bore him.
53.46%
Win Rate
1.55%
Pick Rate
59.50%
Ban Rate
Mythic+ ranked, past 15 days — how specific heroes and rank brackets change Sun's win rate.
| Bracket | Win | Pick | Ban |
|---|---|---|---|
| Epic | 56.0% | 1.7% | 36.1% |
| Legend | 54.9% | 1.8% | 48.0% |
| Mythic | 53.5% | 1.6% | 59.5% |
| Mythical Honor | 53.0% | 1.4% | 57.0% |
| Mythical Glory+ | 49.9% | 1.3% | 44.8% |
Daily Mythic+ win rate over the last 2 days (dashed line = 50%).
No coach build published for Sun yet — check back soon.

Enemies hit by Sun and his Doppelgangers will have their Physical Defense reduced by 5% (stacks up to 6 times). Sun recovers HP equal to 75 plus 25% of the Doppelganger's Physical Attack each time a Doppelganger deals damage. Sun and his Doppelgangers' Basic Attacks deal 50 extra damage to Creeps.

CD: 10 Mana Cost: 70
Sun hurls his Golden Staff in the target direction, dealing 200 (+40% Total Physical Attack) Physical Damage to enemies in its path. Upon hitting an enemy hero or Creep, or reaching the maximum range, the Golden Staff morphs into a Doppelganger that lasts 5s and inherits 40% of Sun's attributes (and a portion of his Attack Effects). Endless Variety and Swift Exchange are learned and upgraded together and share the same cooldown.

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In teamfights, Sun can start with his Ultimate to summon a Doppelganger, and approach the enemy with his 2nd Skill. Finally, he can use his 2nd Skill and Basic Attacks to deal damage.
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Use Sun's 1st Skill to chip away at enemies, and close the distance once they're low on HP with his 2nd Skill. Then use his 3rd Skill to deal a burst of damage with his Dopplegangers. Sun can start with his Ultimate to summon a Doppleganger, then Blink on the enemy with his 2nd Skill, and finally use his 3rd Skill and Basic Attacks finish them off.
Sun can deal great sustained damage and has armor-busting capabilities, making him a good counter to tanks with low damage output, such as Franco and Gatotkaca.
Fighter heroes with Lifesteal can counter Sun, however. For example, heroes like Ruby can steal a lot of HP by hitting Sun and his Dopplegangers.
Learn from the coaches behind these builds — structured courses, live webinars, and 1-on-1 coaching.
Hero data & statistics: official Mobile Legends: Bang Bang (Moonton), Mythic+ ranked, past 15 days.
CD: 10 Mana Cost: 70
Sun hurls his Golden Staff in the target direction, dealing 200 (+40% Total Physical Attack) Physical Damage to enemies in its path. He conjures a Doppelganger at his location that lasts 5s and inherits 40% of his attributes (and a portion of Attack Effects). Meanwhile, Sun conceals himself and moves with the Golden Staff.

CD: 6 Mana Cost: 40
Sun commands his Doppelgangers to strike at the target enemy with him, dealing 270 (+40% Total Physical Attack) Physical Damage and slowing the target and enemies behind them by 20% (can be stacked) for 1.5s. This counts as Basic Attack damage and can trigger Attack Effects but cannot Crit.

CD: 36
Sun summons a Doppelganger that lasts 8s and inherits 70% of his attributes and a portion of his Attack Effects. The Doppelganger takes increased damage.