Loading

Roam · Exp Lane · Charge, Burst · Hard difficulty
Intelligent robot used to protect little Ailee.
48.62%
Win Rate
0.43%
Pick Rate
0.39%
Ban Rate
Mythic+ ranked, past 15 days — how specific heroes and rank brackets change Jawhead's win rate.
| Bracket | Win | Pick | Ban |
|---|---|---|---|
| Epic | 48.4% | 0.5% | 0.7% |
| Legend | 48.4% | 0.6% | 0.6% |
| Mythic | 48.6% | 0.4% | 0.4% |
| Mythical Honor | 48.5% | 0.3% | 0.2% |
| Mythical Glory+ | 48.3% | 0.2% | 0.1% |
Daily Mythic+ win rate over the last 2 days (dashed line = 50%).
No coach build published for Jawhead yet — check back soon.

Each time Jawhead deals damage to an enemy hero or a Creep, he inflicts a stack of Mecha Suppression on them for 3s (up to 6 stacks). Each stack of Mecha Suppression increases all damage dealt to the target by 2% (limited to 50% for Creeps).

CD: 5 Mana Cost: 60
Jawhead launches up to 12 missiles at random nearby enemies over 5s, each missile dealing 135 (+30% Total Physical Attack) Physical Damage to the enemy hit.

CD: 15 Mana Cost: 80
Jawhead gains 30% Movement Speed and a 500 (+100% Total Physical Attack) shield for 5s. Use Again: Jawhead flings the nearest unit (prioritizes heroes) to the target location, dealing 300 (+80% Total Physical Attack) Physical Damage to enemies in the area and stunning them for 0.5s. Can be used on allied heroes and they will not take damage.
→
→
→
In teamfights, use Jawhead's 2nd Skill for the Movement Speed and start up his 1st Skill then immediately charge into a target using his Ultimate. Finally, use his 2nd Skill to toss the enemy back.
→
→
→
In the laning phase, use Jawhead's 2nd Skill to get close to the enemy, then follow up with his 1st Skill and Basic Attacks to deal continuous damage. When the enemy tries to run, use his 2nd Skill again to toss them back.
Jawhead counters squishy heroes with no defensive skills that he can burst down after connecting with his Ultimate, such as Saber and Eudora.
Jawhead is countered by heroes with high sustained damage or high survivability, like Edith and Thamuz, because they can survive Jawhead's burst damage and beat him in a prolonged battle.
Learn from the coaches behind these builds — structured courses, live webinars, and 1-on-1 coaching.
Hero data & statistics: official Mobile Legends: Bang Bang (Moonton), Mythic+ ranked, past 15 days.

CD: 35 Mana Cost: 120
Jawhead charges into the target enemy hero, dealing 350 (+150% Total Physical Attack) Physical Damage and briefly stunning them. Enemies around the target are knocked back and dealt the same amount of damage. Jawhead is immune to control effects during the charge.