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Jungle · Exp Lane · Charge, Damage · Easy difficulty
A pure cyborg made by Laboratory 1718.
44.98%
Win Rate
0.80%
Pick Rate
0.29%
Ban Rate
Mythic+ ranked, past 15 days — how specific heroes and rank brackets change Alpha's win rate.
| Bracket | Win | Pick | Ban |
|---|---|---|---|
| Epic | 48.1% | 2.3% | 2.3% |
| Legend | 46.2% | 1.3% | 0.7% |
| Mythic | 45.0% | 0.8% | 0.3% |
| Mythical Honor | 45.9% | 0.7% | 0.4% |
| Mythical Glory+ | 43.6% | 0.4% | 0.1% |
Daily Mythic+ win rate over the last 2 days (dashed line = 50%).
No coach build published for Alpha yet — check back soon.

When Alpha uses a skill, Beta will be summoned to attack. Enemies that are hit by Beta 2 time(s) will be Locked On. Locked On: After Alpha deals damage to the target, Beta will fire a laser at them, dealing 80 (+80% Extra Physical Attack) (+8*Hero Level) True Damage and briefly applying a powerful slow effect. This skill only deals 75% damage to Creeps.

CD: 4 Mana Cost: 50
Alpha unleashes an energy wave in the target direction, dealing 100 (+90% Extra Physical Attack) Physical Damage to enemies in its path and slowing them by 40% for 1s. Beta then strafes enemies along the same path, dealing 60 (+30% Extra Physical Attack) True Damage.

CD: 6 Mana Cost: 45
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In teamfights, use Alpha's Ultimate to charge toward enemy's key target, and use his 2nd Skill, follow up with his 1st Skill to slow them and continuously dish out damage to the locked-on targets with Basic Attacks.
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In the laning phase, slow the enemy with Alpha's 1st Skill, then hit them with his 2nd Skill to have Beta to lock on to them. Finish with Basic Attacks while Beta fires at the locked-on target.
Alpha counters heroes that lack mobility, such as Layla and Ixia, because these heroes have a hard time avoiding his skills.
Alpha is countered by heroes that are very mobile, such as Chou and Gusion, because they have a lot of ways to dodge Alpha's skills.
Learn from the coaches behind these builds — structured courses, live webinars, and 1-on-1 coaching.
Hero data & statistics: official Mobile Legends: Bang Bang (Moonton), Mythic+ ranked, past 15 days.
After a short delay, Alpha swings his blade in the target direction, dealing 180 (+100% Total Physical Attack) Physical Damage to enemies in a fan-shaped area and restoring 40 (+30% Extra Physical Attack) HP for each enemy hit. Beta then strafes enemies in the same area, dealing 60 (+30% Total Physical Attack) True Damage.

Beta dives to the target location, dealing 100 (+20% Extra Physical Attack) Physical Damage to enemies hit and stunning them for 1s. Alpha then leaps towards the same location, knocking enemies in his path airborne and carrying them to the landing location. Alpha then slams down, dealing 250 (+100% Extra Physical Attack) Physical Damage and slowing the enemies by 40% for 1.5s. Beta then attacks the same area 5 times, dealing 15 (+30% Extra Physical Attack) True Damage each time.