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Roam ยท Crowd Control, Damage ยท Easy difficulty
The girl who became a Blood Demon for love.
51.92%
Win Rate
0.71%
Pick Rate
1.20%
Ban Rate
Mythic+ ranked, past 15 days โ how specific heroes and rank brackets change Carmilla's win rate.
| Bracket | Win | Pick | Ban |
|---|---|---|---|
| Epic | 52.7% | 0.3% | 0.4% |
| Legend | 52.7% | 0.5% | 0.8% |
| Mythic | 51.9% | 0.7% | 1.2% |
| Mythical Honor | 50.6% | 0.9% | 1.3% |
| Mythical Glory+ | 49.3% | 0.9% | 1.6% |
Daily Mythic+ win rate over the last 2 days (dashed line = 50%).
No coach build published for Carmilla yet โ check back soon.

Each time Carmilla deals damage to an enemy hero, she steals 6-13 Physical & Magic Defense (scales with level) from them. The stolen Physical & Magic Defense can stack up to 5 times and lasts 5s. However, Carmilla can only steal defense from the same enemy hero once every 3s.

CD: 9 Mana Cost: 50
Carmilla summons three Crimson Flowers that circle around her for 5s, dealing 85 (+30% Total Magic Power) Magic Damage each time they hit an enemy and slowing them by 6% for 0.8s (the slow effect stacks up to 30%). Carmilla recovers 45 (+21% Total Magic Power) HP each time a Crimson Flower deals damage (only recovers 30% of that amount when hitting minions).

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In the laning phase, use Carmilla's 2nd Skill to get close to the opponent, then use her 1st Skill and stick to them to deal continuous damage.
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In teamfights, use Carmilla's Ultimate to engage and slow enemies, then use her 2nd Skill to get close and CC a target, and follow up with her 1st Skill for continuous AOE damage.
Carmilla counters melee Fighters with low durability, such as Dyrroth and Lapu-Lapu, because she can rapidly steal their Defenses with her 1st Skill and Passive while healing herself.
Carmilla is countered by heroes that can ignore or remove her CC, such as Hanabi and Wanwan, since they can't be locked down by Carmilla's 2nd Skill or Ultimate.
Learn from the coaches behind these builds โ structured courses, live webinars, and 1-on-1 coaching.
Hero data & statistics: official Mobile Legends: Bang Bang (Moonton), Mythic+ ranked, past 15 days.
CD: 11 Mana Cost: 85
Carmilla accumulates Bloodbath Energy, gaining 70% Movement Speed that decays over 4.5s. Use Again: Carmilla unleashes the accumulated Bloodbath Energy on the target enemy hero or Creep, dealing 150 (+120% Total Magic Power) Magic Damage and stunning them for 0.6s. The damage and stun duration scale with the accumulation time (up to 100%).

CD: 60 Mana Cost: 150
Carmilla casts Curse of Blood on the target location, slowing enemies hit by 50%. After 0.8s, enemies still within the area will take 450 (+130% Total Magic Power) Magic Damage, and will be immobilized for 1s, slowed by 30% and linked for 5s. When a linked enemy takes damage or becomes controlled, all the other linked targets take 50% of the damage and become controlled for 100% of the duration. Enemies can move away from one another to break the link.