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Jungle · Chase, Burst · Medium difficulty
A sworn knight who vowed to guard Necrokeep until his last breath.
50.36%
Win Rate
0.38%
Pick Rate
0.65%
Ban Rate
Exactly as played in recent MPL Indonesia matches. Emblem, talents, and full item build.
Kairi









MPL ID · Match 1035 · Game 5
Nazara








MPL ID · Match 1033 · Game 2
Kairi









MPL ID · Match 1033 · Game 1
Mythic+ ranked, past 15 days. How specific heroes and rank brackets change Leomord's win rate.
No coach build published for Leomord yet. Check back soon.

Leomord's Basic Attacks and skills grant him 25 Oath Keeper energy each time they deal damage to targets. When the energy reaches 100, his next Basic Attack deals 200% Crit Damage and restores 100 (+10*Hero Level) (+15% Extra Max HP) HP. Leomord's Basic Attacks cannot normally Crit, and every 1% Crit Chance is converted into 1% Crit Damage. Mounted State: Each Oath Keeper energy gain is increased by 200%.

CD: 6
Leomord begins channeling, slowing enemies in the target direction by 25%. When the channeling is complete or interrupted, he thrusts his sword in the same direction, dealing up to 500 (+180% Total Physical Attack) Physical Damage to enemies hit (scales with channeling time; increased to 140% against creeps except the Turtle and Lord) and slowing them by 40% for 1s. Use Again: Cast the skill again to cancel the channeling and immediately perform the thrust.

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In teamfights, Leomord can cast his Ultimate, then his 1st and 2nd Skills while Barbiel is moving towards him. After mounting, Leomord can use his mounted 1st Skill, 2nd Skill, and Basic Attacks to continue dishing out damage.
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Mages without mobility such as Odette, Pharsa, Yve and Cecilion will fall to Leomord's high movement speed and burst damage.




Heroes with CC like Phoveus, Franco, Akai and Nana.

Learn from the coaches behind these builds. Structured courses, live webinars, and 1-on-1 coaching.
Hero data & statistics: official Mobile Legends: Bang Bang (Moonton), Mythic+ ranked, past 15 days.
| Bracket | Win | Pick | Ban |
|---|---|---|---|
| Epic | 51.7% | 0.2% | 0.6% |
| Legend | 50.9% | 0.3% | 0.4% |
| Mythic | 50.4% | 0.4% | 0.6% |
| Mythical Honor | 50.4% | 0.4% | 0.7% |
| Mythical Glory+ | 50.7% | 0.4% | 0.4% |
Daily Mythic+ win rate over the last 2 days (dashed line = 50%).
CD: 12
Leomord charges in a designated direction, dealing 300 (+50% Total Physical Attack) Physical Damage to enemies along the way and slowing them by 30% for 1s.

CD: 30
Leomord summons Barbiel to rush to him, knocking back and dealing 100 (+40% Total Physical Attack) Physical Damage to all enemies in its path. If Barbiel comes in contact with Leomord, they will enter the Mounted State, gaining 50% Movement Speed that decays over 2s. Mounted State: Leomord gains a brand-new set of skills, and his Basic Attack can be used while moving and hits a circular area to deal AOE damage. Leomord also gains 70 Movement Speed and 30 . This lasts 10s.

Leomord's Basic Attacks and skills grant him 25 Oath Keeper energy each time they deal damage to targets. When the energy reaches 100, his next Basic Attack deals 200% Crit Damage and restores 100 (+10*Hero Level) (+15% Extra Max HP) HP. Leomord's Basic Attacks cannot normally Crit, and every 1% Crit Chance is converted into 1% Crit Damage. Mounted State: Each Oath Keeper energy gain is increased by 200%.

CD: 5
Barbiel leaps forward, dealing 325 (+120% Total Physical Attack) Physical Damage to enemies in the landing area and in front of him, while slowing them by 40% for 1s.

CD: 7
Barbiel charges forward in a designated direction, and knocks back all enemies on the path, dealing 300 (+80% Total Physical Attack) Physical Damage.

CD: 30
Leomord summons Barbiel to rush to him, knocking back and dealing 100 (+40% Total Physical Attack) Physical Damage to all enemies in its path. If Barbiel comes in contact with Leomord, they will enter the Mounted State, gaining 50% Movement Speed that decays over 2s. Mounted State: Leomord gains a brand-new set of skills, and his Basic Attack can be used while moving and hits a circular area to deal AOE damage. Leomord also gains 70 Movement Speed and 30 . This lasts 10s.
Poke and zone out enemies with his 1st Skill while clearing minions. When the enemy's HP is close to his Passive's threshold, charge in with his 2nd Skill and finish them off with Basic Attacks.

Heroes with AOE or CC like Pharsa and Vexana that can follow up after Leomord breaks the enemy formation.