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Jungle · Chase, Burst · Hard difficulty
A scholar that wanders the universe with split souls to save his daughter.
49.51%
Win Rate
1.04%
Pick Rate
2.69%
Ban Rate
Exactly as played in recent MPL Indonesia matches. Emblem, talents, and full item build.
Dolynn









MPL ID · Match 1028 · Game 2
Mythic+ ranked, past 15 days. How specific heroes and rank brackets change Nolan's win rate.
No coach build published for Nolan yet. Check back soon.

Nolan's skills will leave a Rift. When a rift comes into contact with another rift, they will activate and pull enemies to their center and deal 240 (+140% Extra Physical Attack) Physical Damage after a short delay. Each time a rift activation hits an enemy, Nolan will gain 25 Energy. If an enemy is hit by multiple rift activations, the damage after the first hit will be reduced by 40%. Cosmic Leap: If Nolan does not deal or take damage for 5s, he enhances his next Basic Attack to dash to the target, dealing (+120% Total Physical Attack) Physical Damage and leaving a Rift. (Damage to and from Minions or Creeps will not prevent Nolan from getting this effect.)

CD: 2.5 Energy Cost: 25
Nolan cuts a rectangular area in front of him with his cosmic gauge, dealing 230 (+40% Total Physical Attack) Physical Damage and leaving a Rift at the first enemy hit.

CD: 2.5 Energy Cost: 25
Nolan charges in the target direction and slashes with his cosmic gauge, dealing 70 (+13% Total Physical Attack) Physical Damage to enemies in his path and leaving a Rift.
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In teamfights, approach the enemy using Nolan's 2nd Skill and enhanced Basic Attack, then activate the rift with his 1st Skill. Use Nolan's 2nd Skill to dash through the enemy, and unleash his Ultimate to activate all the rifts while dashing back to safety.
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Nolan counters squishy heroes that lack mobility skills like Hanabi and Eudora because they have a hard time avoiding his rifts while Nolan's own mobility makes them easy targets.


Nolan is countered by tanky heroes with high sustained damage, such as Thamuz and Fredrinn, who can survive Nolan's burst and kill him afterwards.


Nolan works well with Tanks that can initiate and CC the enemy so Nolan to focus on dealing as much damage as possible, such as Tigreal and Gatotkaca.
Learn from the coaches behind these builds. Structured courses, live webinars, and 1-on-1 coaching.
Hero data & statistics: official Mobile Legends: Bang Bang (Moonton), Mythic+ ranked, past 15 days.
| Bracket | Win | Pick | Ban |
|---|---|---|---|
| Epic | 48.1% | 0.6% | 1.7% |
| Legend | 49.4% | 1.0% | 2.1% |
| Mythic | 49.5% | 1.0% | 2.7% |
| Mythical Honor | 49.8% | 0.9% | 1.9% |
| Mythical Glory+ | 48.9% | 0.9% | 1.2% |
Daily Mythic+ win rate over the last 2 days (dashed line = 50%).

CD: 21
Nolan slashes at the target location 3 times, dealing 120 (+50% Extra Physical Attack) Physical Damage with each slash while leaving 3 rifts and slowing the target hit by 30% for 0.5s. The rifts will be activated automatically while Nolan dashes backward.

In the laning phase, use Nolan's 2nd Skill and enhanced Basic Attack to catch the enemy, then use his 1st Skill to activate the rift. Follow up with his 2nd Skill into his 1st Skill to activate another rift explosion.